A selection of some of the game projects that I've worked on.
MONUMENT VALLEY
Monument Valley is an illusory adventure of architecture and forgiveness, for iOS and Android devices. It won an Apple Design Award and two Unity Awards.
Three Headed Monster Plies
I was the lead designer and one of the artists on this project, made at ustwo.
'Monument Valley is the most elegant game I've ever played. Every aspect--the presentation, the puzzles, the UI--amazingly elegant! Play it!' -Tim Schafer
It appears in The Art of Alice: Madness Returns and in the Extra Content. Wasp Empress — The Wasp Empress makes an appearance in the Extra Content and in The Art of Alice: Madness Returns. Her first design was that of a white ink wasp that came out of a Chinese red lantern. Her final design has a white kimono and three traditional Japanese masks.
STUDIO | ustwo |
MY ROLE | Lead Designer, Artist |
Platforms | iOS / Android |
Release | 2014 |
ALICE: MADNESS RETURNS
Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creatingthe characters, environments, special effects and other visual assets for the game.
The game was awarded 'Best Graphics, Artistic' by GameSpot in 2011.
STUDIO | Spicy Horse |
MY ROLE | Art Director |
Platforms | PS3 / Xbox 360 / PC |
Release | 2011 |
HACKYCAT
Hackycat is my first game as an independent, solo developer. It's a little game about keeping cats in the air. With your feet.
MY ROLE | Code, art, animation |
Platforms | iPhone, iPad & iPod Touch |
Release | Soon! |