A selection of some of the game projects that I've worked on.
MONUMENT VALLEY
Monument Valley is an illusory adventure of architecture and forgiveness, for iOS and Android devices. It won an Apple Design Award and two Unity Awards.
Jun 14, 2011 Alice: Madness Returns sees Alice wandering through the streets of London and continuing to hallucinate, and a terrible evil arising in her mind. Jun 20, 2011 Alice Madness Returns (STEAM)-Trainer and Megatrainer-Xlive and Multiplayer applicable. Combat Arms Cheats 2011 with combat arms aimbot is the newest version of.
I was the lead designer and one of the artists on this project, made at ustwo.
'Monument Valley is the most elegant game I've ever played. Every aspect--the presentation, the puzzles, the UI--amazingly elegant! Play it!' -Tim Schafer
STUDIO | ustwo |
MY ROLE | Lead Designer, Artist |
Platforms | iOS / Android |
Release | 2014 |
ALICE: MADNESS RETURNS
Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creatingthe characters, environments, special effects and other visual assets for the game.
Alice Madness Returns All Cutscenes
The game was awarded 'Best Graphics, Artistic' by GameSpot in 2011.
STUDIO | Spicy Horse |
MY ROLE | Art Director |
Platforms | PS3 / Xbox 360 / PC |
Release | 2011 |
HACKYCAT
Hackycat is my first game as an independent, solo developer. It's a little game about keeping cats in the air. With your feet.
Alice Madness Returns All Collectibles
MY ROLE | Code, art, animation |
Platforms | iPhone, iPad & iPod Touch |
Release | Soon! |