Alice Madness Returns Storybook

A selection of some of the game projects that I've worked on.

Alice: Madness Returns is the sequel to the 2000 video game American McGee's Alice. Once again, you play Alice Liddell, attempting to save Wonderland from a rampaging train and her own subconscious. Once again, you play Alice Liddell, attempting to save Wonderland from. The Storybook is a prequel to Madness Returns, covering the ten year period that Alice Liddell was treated in Rutledge Asylum, finishing around the time of her release and move to Houndsditch Home for Wayward Youth. As well as covering the events that happened during American McGee's. Alice: Madness Returns Storybook takes the form of pieces of text which accompany the pictures - which can be interacted with in various ways. There are some articles from the newspapers of the time that cover Alice's story, but most of the interactions seem to involve administering Alice's various treatments at the Rutledge Asylum.


MONUMENT VALLEY

Monument Valley is an illusory adventure of architecture and forgiveness, for iOS and Android devices. It won an Apple Design Award and two Unity Awards.

I was the lead designer and one of the artists on this project, made at ustwo.

'Monument Valley is the most elegant game I've ever played. Every aspect--the presentation, the puzzles, the UI--amazingly elegant! Play it!' -Tim Schafer

Alice Madness Returns Storybook

STUDIO

ustwo

MY ROLE

Lead Designer, Artist

Platforms

iOS / Android

Release

2014

ALICE: MADNESS RETURNS

Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creatingthe characters, environments, special effects and other visual assets for the game.

The game was awarded 'Best Graphics, Artistic' by GameSpot in 2011.

STUDIO

Spicy Horse

MY ROLE

Art Director

Platforms

PS3 / Xbox 360 / PC

Release

2011


HACKYCAT

Hackycat is my first game as an independent, solo developer. It's a little game about keeping cats in the air. With your feet.

MY ROLE

Code, art, animation

Platforms

iPhone, iPad & iPod Touch

Release

Soon!