A selection of some of the game projects that I've worked on.
Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creating the characters, environments, special effects and other visual assets for the game. Jun 14, 2011 Alice: Madness Returns is a video game directed by American McGee and developed by Spicy Horse and published by Electronic Arts on June 14, 2011 in North America, June 16 in Europe, and July 21 in Japan for the PC, PlayStation 3 and Xbox 360. Madness Returns crosses genres such as action-adventure, platforming, and fantasy horror. Madness Returns is the second installment in the Alice series.
MONUMENT VALLEY
Monument Valley is an illusory adventure of architecture and forgiveness, for iOS and Android devices. It won an Apple Design Award and two Unity Awards.
I was the lead designer and one of the artists on this project, made at ustwo.
'Monument Valley is the most elegant game I've ever played. Every aspect--the presentation, the puzzles, the UI--amazingly elegant! Play it!' -Tim Schafer
STUDIO | ustwo |
MY ROLE | Lead Designer, Artist |
Platforms | iOS / Android |
Release | 2014 |
ALICE: MADNESS RETURNS
Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creatingthe characters, environments, special effects and other visual assets for the game.
The game was awarded 'Best Graphics, Artistic' by GameSpot in 2011.
STUDIO | Spicy Horse |
MY ROLE | Art Director |
Platforms | PS3 / Xbox 360 / PC |
Release | 2011 |
HACKYCAT
Alice Madness Returns Steam
Hackycat is my first game as an independent, solo developer. It's a little game about keeping cats in the air. With your feet.
MY ROLE | Code, art, animation |
Platforms | iPhone, iPad & iPod Touch |
Release | Soon! |